TiMi Studio’s track record with mobile games like Call of Duty: Mobile and Pokemon Unite raises high expectations for the Monster Hunter Outlanders’ visuals. Based on the available gameplay footage and screenshots, the game already looks beautiful for a mobile game, with some fans even saying that it might rival the visual quality of Monster Hunter Rise on the Nintendo Switch. Given the game’s graphical fidelity, many players are now wondering if their phones can even handle it.
While the developers haven’t officially revealed the game’s minimum requirements, a survey on their website lists a range of supported Snapdragon processors, from the powerful Snapdragon 8 Gen 3 to the older Snapdragon 845, which can give players a hint as to what type of device they’ll need to run the game smoothly regardless of their graphics settings.
Everything We Know About Monster Hunter Outlanders
The open world will include "forests, swamps, and deserts, all of which are connected seamlessly." The world is even more alive due to the existence of dynamic climates and a living ecosystem, where you can even watch turf wars between two large monsters.
Players can expect returning monsters, such as Diablos, Kulu-Ya-Ku, Pukei-Pukei, Barroth, Rathian, and the series’ mascot Rathalos. And if these weren’t enough, a mysterious large monster hidden in clouds was also spotted in the trailer. Whether this will be a new monster to hunt or an old favorite remains to be seen, but they may be the reason why "certain environmental conditions" are present in Outlanders. These conditions can cause monsters to mutate and become even more ferocious.
Combat has been carefully optimized for mobile devices. While the developers haven't provided detailed specifics in their Producers’ Interview, the available footage and screenshots suggest that many weapon mechanics will be preserved. The extent to which these mechanics will be adapted, however, is still unknown.
New to the series is a building system that allows players to gather materials from the environment and build houses or various items that players can use to traverse the open world. Think of Wild Hearts' Karakuris that aid players in exploration. It is currently unknown if this system will also aid in combat, as in Wild Hearts.
Unlike previous Monster Hunter titles, players will have to choose from a lineup of characters instead of creating their own. Each character will have their own personality, story, specialized weapons, and skills. Weapons and armors from past entries will still make an appearance, so players can still customize their characters however they want. The method of how to obtain these characters are currently unknown, but according to IGN, the game will "feature in-app purchases," which could potentially make this a gacha game, where luck will play a role in obtaining desired characters.
There will also be new "buddies" unique to the game who can support players in item gathering and monster hunting. Aside from the Palicoes from past entries, the developers have shown off two other buddies: a little monkey and a bird. The developers have yet to fully reveal their capabilities, but have promised more information on these characters and their buddies in future announcements.
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