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"Black Ops 6 Players Use Bouncing Blades to Outsmart Campers"

In the competitive multiplayer arena of *Call of Duty: Black Ops 6*, players often share their most thrilling final kills online, but few can match the sheer brilliance of the one captured by player kev99gh. The Ricochet Blades, a unique ammunition type for the D1.3 Sector secondary weapon introduce
By Hazel
Apr 01,2025

In the competitive multiplayer arena of *Call of Duty: Black Ops 6*, players often share their most thrilling final kills online, but few can match the sheer brilliance of the one captured by player kev99gh. The Ricochet Blades, a unique ammunition type for the D1.3 Sector secondary weapon introduced during the controversial Teenage Mutant Ninja Turtles event, have become a hot topic due to their unpredictable bouncing trajectory.

Kev99gh's final kill in a round of hardcore Search and Destroy on the Lowtown map is nothing short of spectacular. They managed to bounce a Ricochet Blade, affectionately dubbed a "pizza" by the community, out of the map and back inside for a one-hit kill on an unsuspecting enemy peeking out a window. This clip, shared by Redditor SpawnTubing, may well be the longest Ricochet Blade kill recorded, showcasing the blade's journey outside the map before returning to secure the kill.

Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6

Such elaborate and seemingly improbable trick shots with the Ricochet Blades are not just a matter of luck. According to SpawnTubing, players in *Black Ops 6* actively seek out and practice for common camping spots. The timing of the enemy's peek, perfectly aligning with the incoming "pizza," is what many in the community call "peak" *Black Ops 6* timing.

The Ricochet Blades have ignited a new "bounce kill" meta within the game, with various impressive kills across different Multiplayer maps being shared online. However, not all players are thrilled with this development. Some find the bouncing blades frustrating and annoying to play against, and their discontent may grow following a recent update from developer Treyarch that buffed the Ricochet Blades' physics and bouncing speeds. Here's the relevant patch note:

D1.3 Sector
Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.

Ricochet Blades

  • Increased damage from 75 to 100.
  • Decreased rate of fire.
  • Decreased projectile velocity.
  • Improved bouncing speeds and physics.

With these changes, the dominance of the Ricochet Blades is set to continue, especially as Season 3 approaches with the much-anticipated return of Verdansk to Warzone.

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