A fresh trailer for Xenoblade Chronicles X: Definitive Edition offers deeper insight into the game's narrative and characters. The original game concluded with a significant cliffhanger, but this upcoming release promises expanded story content, potentially resolving the unanswered questions from the original ending. Originally launched in 2015 for the Wii U, Xenoblade Chronicles X now makes its way to the Nintendo Switch.
The new trailer, titled "The Year is 2054," features Elma, a key protagonist, recounting the events that led humanity to the planet Mira. Gameplay footage showcases the updated experience, adapted for the Switch after removing the reliance on the Wii U's GamePad.
The Xenoblade Chronicles series, a JRPG creation from Monolith Soft's Tetsuya Takahashi, is a Nintendo exclusive. The first title nearly remained a Japan-only release, but a fan campaign, Operation Rainfall, brought it to Western audiences. The series' success spawned three additional installments: Xenoblade Chronicles 2, Xenoblade Chronicles 3 (mainline entries), and the spin-off, Xenoblade Chronicles X. The XCX: Definitive Edition release completes the series' availability on the Nintendo Switch.
New Story Content in the Definitive Edition
The original Xenoblade Chronicles X ended abruptly, leaving many plot threads unresolved. The Definitive Edition aims to rectify this with added story segments, potentially offering a more complete narrative. The game is known for its expansive scope, even beyond the main BLADE mission (the player's quest to find the Lifehold). Players explore the planet Mira, deploy probes, and engage in combat against native and alien creatures to secure humanity's new home.
The Wii U version heavily utilized the GamePad, providing a dynamic map and various interactive elements for both single-player and online multiplayer. The trailer reveals how these features have been integrated into the Switch version. The GamePad interface is now accessible via a dedicated menu. A mini-map, similar to other Xenoblade games, is positioned in the upper-right corner, and other UI elements have been seamlessly integrated into the main screen. The overall UI appears uncluttered, though this adaptation might subtly alter gameplay dynamics compared to the original.
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