Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has been met with significant player skepticism. The studio's president, Yokar-Feng Ji, cited the challenges of optimizing for such constrained hardware, requiring extensive expertise.
However, this justification has sparked considerable debate. Many gamers suspect a Sony exclusivity deal is the true culprit, while others accuse the developers of insufficient effort, pointing to successful Series S ports of graphically demanding titles.
The timing of the announcement also raises questions. The Series S specifications were public knowledge in 2020, when Black Myth: Wukong was initially revealed. Why, then, is this hardware limitation only being raised now, years into development and after a recent Xbox release date announcement at The Game Awards 2023?
Player reactions highlight this disbelief: Many cite successful Series S ports of games like Indiana Jones, Starfield, and Hellblade 2 as evidence contradicting Game Science's claims. Comments range from accusations of laziness and subpar engine choice to outright dismissal of the explanation as a fabrication.
The question of Black Myth: Wukong's release on Xbox Series X|S remains unanswered. The developers have yet to provide a definitive confirmation or denial.
Emoak launches its latest casual puzzle game, now available on mobile platforms
No Snooze? You Lose! SF6 Tournament “Sleep Fighter” Requires You to Rest
Stumble Guys joins hands with My Hero Academia, heroic adventures are waiting for you!
Fortnite Re-Releases Paradigm Skin By Accident, Lets Players Keep It Anyways