A Reddit user uncovered a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful PCs. Low FPS (frames per second) directly impacts several heroes, causing significantly reduced movement speed and damage output! Given Marvel Rivals' demanding system requirements, this effectively transforms the game into a pay-to-win model, where the "payment" isn't to the developers, but rather for upgraded PC hardware.
This is clearly a bug, not an intended game mechanic. However, a swift fix isn't likely. The problem stems from the Delta Time parameter – a crucial element in game development that ensures consistent gameplay regardless of frame rate. Resolving this complex issue will require considerable developer time and effort.
The following heroes are currently confirmed to be affected:
These characters exhibit slower movement, reduced jump height, and diminished damage. Other heroes may also be impacted. Until a patch is released, players should prioritize improving their FPS, even if it means compromising graphical settings.
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