Capcom recently shared a pre-release community update for Monster Hunter Wilds, covering console specifications, weapon adjustments, and more. This article summarizes the key takeaways, including whether your system can handle the game.
Console performance targets were revealed: PlayStation 5 and Xbox Series X will offer "Prioritize Graphics" (4K/30fps) and "Prioritize Framerate" (1080p/60fps) modes. Xbox Series S will run natively at 1080p/30fps. A rendering bug affecting the framerate mode has been fixed, resulting in improved performance.
PS5 Pro enhancements were mentioned, but specifics remain undisclosed pending launch.
PC performance will depend on individual hardware and settings. While minimum specs were previously announced, Capcom is actively working to reduce them for broader compatibility. Details will be shared closer to release. The possibility of a PC benchmark tool is also being considered.
A second open beta test is under consideration, primarily to allow players who missed the first opportunity to experience the game. However, any changes discussed in the recent stream will not be included in this potential second beta and will only be available in the final release.
The livestream also covered adjustments to hitstop and sound effects for enhanced impact, friendly fire mitigation, and weapon refinements, particularly for the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds launches February 28th, 2025, on Steam, PlayStation 5, and Xbox Series X|S.
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